Chapter 1: Introduction

Human Resource Human resources are those people who have energy and physical strength with competencies. Competencies consist of knowledge, skill, attitude and potential for growth. Human Resource is the most important resource of an organization and is only active resource which makes another resource utilize actively. Management Management is the process consisting of planning, organizing, […]

Chapter 12: The effects of continual disruption: technological resources supporting resilience in regions of conflict

Introduction In conflict zones it can be dangerous for people to travel and maintain their normal activities. Global technologies such as the mobile phone and Internet applications, people can coordinate and communicate to help restore activities through negotiating travel, increasing situational awareness, and conducting online social interaction. Disasters have generally been viewed as non-routine events […]

Chapter 11: Information and communication Technologies in the Hollywood’s global Primacy

Hollywood, Defined Hollywood is a physical place, a district of the city of Los Angeles, California. Hollywood is a metaphor for the American entertainment industry. Hollywood is defined as the system of the US entertainment industry revolving around the following six major companies that are part of the Motion Picture Association of America (MPAA): Paramount […]

Chapter 10: Thriving in a new economy

Digital Economy Digital economy refers to an economy that is based on digital computing technologies, although we increasingly perceive this as conducting business through markets based on the internet and the World Wide Web. The digital economy is also sometimes called the Internet Economy, New Economy, or Web Economy. Digital economy is defined as an […]

Chapter 9: Antitrust and Information Policy

Antitrust and Information Policy  Antitrust refers to government policy to regulate or break up monopolies in order to promote free competition and attain the benefits that such competition can provide to the economy and to society as a whole.  Since the government’s rules inevitably affect industry participants, no executive in the network economy […]

Chapter 8: Strategies for Information Industries

Cooperation and Compatibility Strategies for Competing in n/w markets. Openness strategy Open migration Discontinuity Who are allies and enemies? ‘Coopetition’ Captures the tension between cooperation and competition Establish Standards & create a single n/w  of compatible users. How Standards Change the Game? 1. Expanded network externalities Enhance compatibility, interoperability Make network larger, increase value Share […]

Chapter 7: Networks and Positive Feedback

Network and Positive Feedback Introduction The industrial economy was populated by oligopoly industries in which a few large firms dominate markets. Examples of oligopolies include:  Automobiles industry  Steel industry  Aluminum industry  Various chemical markets The difference is that the old industrial economy was driven by economics of scale while the new […]